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	<title>Scott Rettberg &#187; teaching</title>
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	<link>http://retts.net</link>
	<description>read the web</description>
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		<title>Stuart Moulthrop, Guest Researcher</title>
		<link>http://retts.net/index.php/2007/08/stuart-moulthrop-guest-researcher/</link>
		<comments>http://retts.net/index.php/2007/08/stuart-moulthrop-guest-researcher/#comments</comments>
		<pubDate>Mon, 13 Aug 2007 19:36:04 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[digital culture]]></category>
		<category><![CDATA[e-lit]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[uib]]></category>

		<guid isPermaLink="false">http://retts.net/2007/08/13/stuart-moulthrop-guest-researcher/</guid>
		<description><![CDATA[(click for pdf) We&#8217;re very pleased to be welcoming hypertext pioneer and new media innovator Stuart Moulthrop to UiB as a guest researcher for the next two weeks. If you&#8217;re in Bergen, please attend his lecture on the 22nd or his reading/demonstration on the 23rd.]]></description>
			<content:encoded><![CDATA[<p><a href="http://retts.net/documents/moulthrop_flier.pdf"><img src="http://retts.net/images/moulthrop_flier.jpg" alt="moulthrop flier" /></a><br />
(click for pdf)</p>
<p>We&#8217;re very pleased to be welcoming hypertext pioneer and new media innovator <a href="http://iat.ubalt.edu/moulthrop/">Stuart Moulthrop</a> to UiB as a guest researcher for the next two weeks. If you&#8217;re in Bergen, please attend his lecture on the 22nd or his reading/demonstration on the 23rd.</p>
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		<title>Leonardo Electronic Almanac Special Issue on Digital Poetry</title>
		<link>http://retts.net/index.php/2006/09/leanardo-electronic-almanac-special-issue-on-digital-poetry/</link>
		<comments>http://retts.net/index.php/2006/09/leanardo-electronic-almanac-special-issue-on-digital-poetry/#comments</comments>
		<pubDate>Fri, 29 Sep 2006 08:05:34 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[e-lit]]></category>
		<category><![CDATA[Grand Text Auto]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/09/29/leanardo-electronic-almanac-special-issue-on-digital-poetry/</guid>
		<description><![CDATA[LEA just released an extensive new issue on Digital Poetry. While I&#8217;ve just taken a quick look, it appears to be a terrific collection of essays on contemporary digital poetry, in addition to featuring several compelling works in the gallery. The issue edited by Tim Peterson includes essays by Loss Pequeño Glazier, John Cayley with <a href='http://retts.net/index.php/2006/09/leanardo-electronic-almanac-special-issue-on-digital-poetry/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>LEA just released an extensive <a href="http://leoalmanac.org/index.asp">new issue on Digital Poetry</a>. While I&#8217;ve just taken a quick look, it appears to be a terrific collection of essays on contemporary digital poetry, in addition to featuring several compelling works in the gallery. The issue edited by Tim Peterson includes <a href="http://leoalmanac.org/index.asp">essays</a> by Loss Pequeño Glazier, John Cayley with Dimitri Lemmerman, Lori Emerson, Phillippe Bootz, Manuel Portela, Stephanie Strickland, Mez, Maria Engberg, and Matthias Hilner, in addition to works in the <a href="http://leoalmanac.org/gallery/newmediap/index.htm">gallery</a> by Jason Nelson, Aya Karpinska and Daniel Howe, mEIKAL aND and CamillE BacoS, and Nadine Hilbert and Gast Bouschet. The correlation between the essayists, authors and works reviewed in this issue of LEA and the contributors to the forthcoming <i>Electronic Literature Collection</i>, Volume One suggests to me that the two free publications will make a great pair for teaching. All of the essays in this edition of LEA are available both in HTML and downloadable PDFs.</p>
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		<title>Guest Speaker Torill Mortensen: From MUDs to WoW</title>
		<link>http://retts.net/index.php/2006/04/guest-speaker-torill-mortensen-from-muds-to-wow/</link>
		<comments>http://retts.net/index.php/2006/04/guest-speaker-torill-mortensen-from-muds-to-wow/#comments</comments>
		<pubDate>Tue, 11 Apr 2006 16:30:31 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[digital culture]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/04/11/guest-speaker-torill-mortensen-from-muds-to-wow/</guid>
		<description><![CDATA[Torill Mortensen, an expert on MUDS, MOOs, and online roleplaying games, will be visiting tomorrow to give lectures in my New Media Studies class (WQ224 &#8212; 9:55-11:10) and in my Art, Games and Narrative course (WQ224 &#8212; 2:10-3:25PM). Anyone who is interested is welcome to attend either lecture, and/or join us for lunch in the <a href='http://retts.net/index.php/2006/04/guest-speaker-torill-mortensen-from-muds-to-wow/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Torill Mortensen, an expert on MUDS, MOOs, and online roleplaying games, will be visiting tomorrow to give lectures in my New Media Studies class (WQ224 &#8212; 9:55-11:10) and in my Art, Games and Narrative course (WQ224 &#8212; 2:10-3:25PM). Anyone who is interested is welcome to attend either lecture, and/or join us for lunch in the cafeteria from 11:30-12:30. She will be talking about the evolution of online social interaction and gaming. Torill is an associate professor at Volda College in Norway, and blogs at <a href="http://torillsin.blogspot.com/">Thinking with My Fingers</a>.</p>
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		<item>
		<title>Ph.D. Fellowship at the University of Bergen</title>
		<link>http://retts.net/index.php/2006/04/phd-fellowship-at-the-university-of-bergen/</link>
		<comments>http://retts.net/index.php/2006/04/phd-fellowship-at-the-university-of-bergen/#comments</comments>
		<pubDate>Wed, 05 Apr 2006 16:33:58 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Grand Text Auto]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/04/05/phd-fellowship-at-the-university-of-bergen/</guid>
		<description><![CDATA[Jill Walker reports that there is a Ph.D. fellowship opportunity at the University of Bergen&#8217;s Department of Humanistic Informatics. The Faculty of Arts has seven fellowships available, and proposals are competitive among all the departments concerned. This year, UiB is advertising in English as well as Norsk, and is encouraging international applications. I&#8217;ll be teaching <a href='http://retts.net/index.php/2006/04/phd-fellowship-at-the-university-of-bergen/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://jilltxt.net/">Jill Walker</a> reports that there is <a href="http://jilltxt.net/?p=1653">a Ph.D. fellowship opportunity</a> at the University of Bergen&#8217;s Department of Humanistic Informatics. The Faculty of Arts has seven fellowships available, and proposals are competitive among all the departments concerned. This year, UiB is advertising in English as well as Norsk, and is encouraging international applications. I&#8217;ll be teaching at UiB next year and perhaps longer. I would love to see some applicants for the position who are writing about electronic literature or some other aspect of new media in the context of the humanities. Ph.D. fellowships in Norway are richly funded, with a decent salary for four years and additional research funds for books and conference travel. Applicants must have completed an M.A. in a related subject and must prepare a short dissertation proposal. See more details in Jill&#8217;s post and in the <a href="http://melding.uib.no/doc/Ledige_stillinger/1144151952.html">advertisement</a>.</p>
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		<title>Students Podcasts on the Digital Life</title>
		<link>http://retts.net/index.php/2006/04/students-podcasts-on-the-digital-life/</link>
		<comments>http://retts.net/index.php/2006/04/students-podcasts-on-the-digital-life/#comments</comments>
		<pubDate>Mon, 03 Apr 2006 15:51:15 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[digital culture]]></category>
		<category><![CDATA[Grand Text Auto]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/04/03/students-podcasts-on-the-digital-life/</guid>
		<description><![CDATA[This semester, students in my New Media Studies course produced podcasts. Their assignment was to create a story on some aspect of their interaction with new media and contemporary communication technologies. The resulting podcasts are available on the Digital Life website. I&#8217;m pretty pleased with the results. Students covered topics ranging from music downloading, to <a href='http://retts.net/index.php/2006/04/students-podcasts-on-the-digital-life/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>This semester, students in my <a href="http://loki.stockton.edu/~rettbers/nmss06/">New Media Studies</a> course produced podcasts. Their assignment was to create a story on some aspect of their interaction with new media and contemporary communication technologies. The resulting podcasts are available on the <a href="http://caxton.stockton.edu/digitallife">Digital Life</a> website. I&#8217;m pretty pleased with the results. Students covered topics ranging from <a href="http://loki.stockton.edu:51595/rettberg/walter_figueroa.mp3">music downloading</a>, to <a href="http://loki.stockton.edu:51595/rettberg/william_wend.mp3">creating an online radio show</a>,  to <a href="http://loki.stockton.edu:51595/rettberg/katie_dunn.mp3">instant messaging</a>, to <a href="http://loki.stockton.edu:51595/rettberg/mike_camizzi.mp3">MySpace</a>. to <a href="http://loki.stockton.edu:51595/rettberg/matt_kennedy.mp3">World of Warcraft</a>, to online poker, to <a href="http://loki.stockton.edu:51595/rettberg/danielle_kelly.mp3">Deviant Art</a>, and other online manifestations of <a href="http://loki.stockton.edu/podcasts/rettberg/michael_kappeler.mp3">Indy Culture</a>. In preparing for the assignment, we listened both to popular podcasts and more importantly, to well-produced NPR shows such as <a href="http://www.thislife.org/">This American Life</a>. Some of the better-produced podcasts borrow techniques, such as using appropriate sound effects, editing together choice bits of several interviews, creating an overall narrative arc, and integrating musical interludes, from those NPR-style talk shows. Overall I&#8217;m very pleased with their work, and with the assignment. It has both enabled them to see the relative ease with which some kinds of new media artifacts can be produced, and offers a format that really allows their individual (<a href="http://loki.stockton.edu:51595/rettberg/ej_botsys.mp3">Jersey</a>) personalities to shine through.</p>
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		<item>
		<title>Fluxus Projects</title>
		<link>http://retts.net/index.php/2006/03/fluxus-projects/</link>
		<comments>http://retts.net/index.php/2006/03/fluxus-projects/#comments</comments>
		<pubDate>Tue, 21 Mar 2006 17:42:07 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/03/21/fluxus-projects/</guid>
		<description><![CDATA[Fluxus Event: Confused Puppets This semester I&#8217;m teaching a class called Art, Games, and Narrative. We&#8217;re just wrapping up a unit on Fluxus. My students all created Fluxus events and Fluxus kits, many of which were inventive, creative and amusing. I&#8217;ve posted a gallery of captioned photos on Flickr documenting many of their projects.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/scottrettberg/115821578/" title="photo sharing"><img src="http://static.flickr.com/43/115821578_f54eb786da_m.jpg" alt="" style="border: solid 2px #000000;" /></a><br />
<br />
<span style="font-size: 0.9em; margin-top: 0px;"><a href="http://www.flickr.com/photos/scottrettberg/115821578/">Fluxus Event: Confused Puppets</a><br />
</span></p>
<p>This semester I&#8217;m teaching a class called Art, Games, and Narrative. We&#8217;re just wrapping up a unit on Fluxus. My students all created Fluxus events and Fluxus kits, many of which were inventive, creative and amusing. I&#8217;ve posted a <a href="http://www.flickr.com/photos/scottrettberg/sets/72057594087225868/">gallery of captioned photos</a> on Flickr documenting many of their projects.</p>
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		<title>Lecturing in Bergen</title>
		<link>http://retts.net/index.php/2006/03/lecturing-in-bergen/</link>
		<comments>http://retts.net/index.php/2006/03/lecturing-in-bergen/#comments</comments>
		<pubDate>Wed, 15 Mar 2006 10:50:24 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/03/15/lecturing-in-bergen/</guid>
		<description><![CDATA[Scott Rettberg Photo by Elinesca. I gave a lecture at the University of Bergen yesterday, and had a chance to meet some of the students I&#8217;ll be working with this summer at UiB. I focused the lecture on &#8220;Multimodal Reading of Electronic Literature.&#8221; We started with Robert Coover&#8217;s essay &#8220;Literary Hypertext: The Passing of the <a href='http://retts.net/index.php/2006/03/lecturing-in-bergen/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/elin/112435478/" title="photo sharing"><img src="http://static.flickr.com/53/112435478_ff820ef053_m.jpg" alt="" style="border: solid 2px #000000;" /></a><br />
<br />
<span style="font-size: 0.9em; margin-top: 0px;"><a href="http://www.flickr.com/photos/elin/112435478/">Scott Rettberg</a><br />
<br />
Photo by <a href="http://www.flickr.com/people/elin/">Elinesca</a>.<br />
</span></p>
<p>I gave a lecture at the University of Bergen yesterday, and had a chance to meet some of the students I&#8217;ll be working with this summer at UiB. I focused the lecture on &#8220;Multimodal Reading of Electronic Literature.&#8221; We started with Robert Coover&#8217;s essay &#8220;<a href="http://nickm.com/vox/golden_age.html">Literary Hypertext: The Passing of the Golden Age</a>&#8221; and some Russian formalist definitions of literature. Once we had established some of the tensions between image and text and interactivity and immersion, we we talked about how different ideas of reading can apply to work including Giselle Beiguelman&#8217;s &#8220;Code Movie 1,&#8221;  Jim Andrews&#8217; <i><a href="http://www.vispo.com/nio/">Nio</a>,</i> Stephanie Strickland&#8217;s &#8220;<a href="http://www.wordcircuits.com/gallery/sandsoot/">The Ballad of Sand and Harry Soot</a>,&#8221; Shelley and Pamela Jackson&#8217;s <i><a href="http://ineradicablestain.com/dollgames/">The Doll Games</a></i>, Ingrid Ankerson/Otagaki Regetsu&#8217;s &#8220;<a href="http://www.poemsthatgo.com/gallery/fall2001/murmuring/launch.htm">Murmuring Insects</a>&#8221; and Jason Nelson&#8217;s &#8220;<a href="http://www.poemsthatgo.com/gallery/spring2003/conversation/convrobot.html">Robot Party</a>.&#8221;</p>
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		<title>Wherefore Genre?</title>
		<link>http://retts.net/index.php/2006/03/wherefore-genre/</link>
		<comments>http://retts.net/index.php/2006/03/wherefore-genre/#comments</comments>
		<pubDate>Wed, 08 Mar 2006 17:42:35 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[e-lit]]></category>
		<category><![CDATA[ELO]]></category>
		<category><![CDATA[Grand Text Auto]]></category>
		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://retts.net/2006/03/08/wherefore-genre/</guid>
		<description><![CDATA[These are my notes for the talk I gave yesterday at MITH on genre in electronic literature in the context of the forthcoming Electronic Literature Collection that I&#8217;m editing along with Nick Montfort, Kate Hayles, and Stephanie Strickland. Even though much of the talk was planned the night before and on the train out, it <a href='http://retts.net/index.php/2006/03/wherefore-genre/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>These are my notes for the talk I gave yesterday at <a href="http://www.mith2.umd.edu/">MITH</a> on genre in electronic literature in the context of the forthcoming Electronic Literature Collection that I&#8217;m editing along with Nick Montfort, Kate Hayles, and Stephanie Strickland. Even though much of the talk was planned the night before and on the train out, it turned out pretty well. There were about a dozen intelligent folks in the room, and I had the chance to tour MITH, which will soon be the new home of the ELO. I&#8217;m very pleased that the ELO will be housed in such a great environment. I&#8217;ll be cleaning the talk up and delivering a new version of it in a couple of weeks at Brown as part of the upcoming 2006 e-fest.</p>
<p>Wherefore Genre?</p>
<p>THE PURPOSES OF THE COLLECTION</p>
<p>* &#8220;Centering moments&#8221; &#8212; 2001 E-LIt Awards, 2002 State of Arts, 2006 Collection</p>
<p>* Dissemination function<br />
&#8211;Importance and meaning of creative commons<br />
&#8211;Importance of viewing/reading works as a collection for scholarly discourse.</p>
<p>* Importance for writers of &#8220;place of honor&#8221; in the context of a creative culture that exists outside of any sort of traditional market economy, or real-world ftf social structures.</p>
<p>* Archival function</p>
<p>* In some cases (not flash), makes files accessible/searchable for a different kind of scholarly access (forensic) than simple web viewing</p>
<p>Comparison to previous &#8220;centering moments&#8221; &#8212; almost as many submissions, more of them &#8220;legitimate.&#8221; Less hypertext, more forms. Focus in our selections on representing a broad overview of different types of types. Process: combination of open submission and direct invitation. Accepted only works that would function in a standalone. Criteria for selection was unanimous agreement among the four editors. Resulting collection will include about 60 works of e-lit, out this fall.<br />
<span id="more-424"></span></p>
<p>GENRE QUESTIONS </p>
<p>Discuss the challenges of teaching new media in literary context, and the importance of doing so. </p>
<p>First of all, what is literature? Let’s start with some Russian formalist ideas:</p>
<p>The purpose of art is to impart the sensation of things as they are perceived and not as they are known. The technique of art is to make objects ‘unfamiliar’, to make forms difficult, to increase the difficulty and length of perception because the process of perception is an aesthetic end in itself and must be prolonged. Art is a way of experiencing the artfulness of an object; the object is not important.&#8221; (Shklovsky, &#8220;Art as Technique&#8221;, 12)</p>
<p>***</p>
<p>It seems clear to me that for a writer words are not at all a sad necessity, not just a means by which something is said, but are rather the very material of the work. Literature is created from words and takes advantage of the laws by which they are governed.</p>
<p>It is true that in a work of literature we also have the expression of ideas, but it is not a question of ideas clothed in artistic form, but rather artistic form created from ideas as its material. (Shklovsky, &#8220;Form and Material in Art&#8221;)</p>
<p>Ways in which the idea of genre is problematic for the consideration of electronic literature &#8212; the well-intentioned failure of the electronic literature directory, for instance.</p>
<p>Perhaps genre should not be the primary way that electronic literature is framed. Conclusion of ELO directory committee, commitment to reframe directory around keyword/tagging/folksonomy.</p>
<p>On the other hand, genre is useful concept in several senses. The most important is probably that cultures of practice form around genres. While some types of lyrical or epigrammatic novels might share more characteristics with poetry than they do with many other novels, and while some narrative poems might be more like short stories than they are like most other poems, the way that they are received, contextualized, and studied is in a large part determined by the writer&#8217;s self-identification &#8212; &#8220;I am poet and this a poem.&#8221; / &#8220;I am a novelist and this is a novel.&#8221; The way that we read a given work of literature is a significant sense determined by the other works of literature with which we group it. Birds of a feather also tend to flock together. Writers regularly borrow from, steal from, reference, recycle, respond to, and parody the work of the other writers they perceive to be in their peer group. Genre identification both helps to shape the writer&#8217;s idiom and the reader&#8217;s sense that forms of literary expression exist in a historical continuum. What I have in mind here is sort of like what Robert Altman said the other night at the Oscars about his career as a director &#8212; &#8220;These films have been different moments, but to me it&#8217;s all the same movie.&#8221; I think the student of literature should be able to look at a career of reading in the same way.</p>
<p>There is also the question of what characteristics we should use to distinguish genres. The most common approach is probably to distinguish categories of work on the basis of purely technical/syntactic measures. What type of software or electronic document is a given work? This is a kind of technological determinism. All works written in Storyspace software, for instance, share some common aspects in terms of interface that constrain those works in different ways than works produced as web documents or flash flies. The constraints of a given type of software or programming language function as literary constraints. This is again a different idea of genre than we&#8217;re accustomed to from print culture, more like grouping literature distributed in manuscript form from literature printed in mass-market paperback than grouping by poetry or fiction. Cultures of practice often form around elit produced in a give type of software as well. </p>
<p>While I won&#8217;t have time to show any interactive fiction here, of the types of electronic literature, IF is probably the best example of a self-sustaining culture of practice, an affinity group formed around a particular type of computer program. The five works of IF that will be included in the Collection are radically different from one another in terms of their settings, characters, and themes (retelling a Greek myth, a kind of 19th century magical realism set on a French estate, a story of an execution in Venice, and a work set in an ancient civilization in which the goal is to persuade a crowd of people toward your adopted viewpoint on matters of war and peace, a story in which the user must learn and negotiate the corrupted language of a bad machine). While the subject matter of IF ranges from adventurous spelunking and superhero adventures to these types of literary subject matters, the way that the reader negotiates the traversal of the text is largely similar, by typing commands into a text parser, moving through a described story-world, and solving problems. IF has a dedicated user community with a fairly high and fairly specialized level of expertise. The community has been successful at solving its own archiving and distribution challenges, in the absence of any commercial market. Downside is that working with IF can be very challenging for new users, who have to learn a set of conventions and commands that might initially seem hermetic. </p>
<p>While it&#8217;s somewhat less important in a general sense, in the specific context of teaching new media writing in a literature classroom, we need to consider the dynamics of structuring a syllabus &#8212; of how a course can be structured into &#8220;units&#8221; that focus our exploration of the subject. While one sensible way to structure a course is around particular themes that recur in many different types of work, another traditional and useful method is to structure a course around genres, that is around works that share some formal and technical characteristics, or that emerge from a particular affinity group. The danger of such an approach to electronic literature is that too much time and effort can go into discussing the formal and technical aspects that bind a cluster of works together at the expense of a concentration on the semantics of any given work. This is a particularly vexing challenge in teaching electronic literature. Because the formal and technical aspects of electronic literature are so varied and often complex, we need to spend a lot of class time discussing how a given work means before we can get to a discussion of what it means. Even when they don&#8217;t practice as often as they should, most students know how to operate a codex. The technology of the book is so familiar that it has become transparent. In studying electronic literature a great deal of time and effort is required simply to learn to traverse the text. This labor and these discussions are worthwhile, but can sometimes lead to a rather mechanical approach to reading. I often have to remind students that while they first have to figure how to read a work of electronic literature, analysis should typically go deeper than deciphering an unwritten user&#8217;s manual. The text machine itself should be used, the story or poem read.</p>
<p>Bolter and Landow&#8217;s early studies focused on the relationship of hypertext to other forms of literature ranging from the oral tradition to postmodern theory and fiction. More recent work has focused on the materiality of electronic literature and on understanding the procedurality of works of electronic literature as text-machines. While I agree that it&#8217;s tremendously important to realize that many works of electronic literature are computer programs functioning in network environments, with distinct materialities specific to that situation, one of the ideas that the submissions to the Collection has really underscored for me is that there is also a great deal of validity to that earlier approach &#8212; in an analysis of the emerging genres of electronic literature in the context, in particular, of both literary and artistic movements of the 20th Century in an expansive way. Avant-garde traditions ranging from Dada, Lettrism, Concrete poetry, Language poetry, Surrealism, Fluxus, the Oulipo, and Postmodern fiction, are being reborn in contexts specific to computer. These works are computer programs, but they are also literature, with clear connections to literary forms of the recent past. If we do think in terms of genre, our understanding of the concept should be shaped by the context of those earlier movements. </p>
<p>While in the late 80s/early 90s, most of the critical attention in literary studies on electronic literature was focused rather narrowly on hypertext, typically produced in Storyspace software. Now we see a staggering variety of approaches to electronic literature. If we think of electronic literature as &#8220;a movement,&#8221; we need to consider that it is a different type of movement than any we&#8217;ve seen before, unbound by common forms or adherence to any singular manifesto, a kind of Noah&#8217;s Ark of literary forms filled with strange animals freely miscegenating and mutating at an extremely rapid rate. </p>
<p>The 2001 Electronic Literature Awards – many of the shortlisted works really challenged my concept of what fiction is or should be: Memmott, Chan, Mez.</p>
<p>The awards really problematized and challenged my idea of what can constitute fiction. Where were the stories here? Were stories necessary at all? HT already either discards or reformulates major aspects of fiction &#8212; plot, character development. But here we had complete reconceptions of the idea that fiction should in some way be fabular. Jarring mix of theoretical/critical discourse, kind of &#8220;critifiction,&#8221; an impulse to embody the theoretical.</p>
<p>Side note &#8212; is fiction fundamentally about being told a story? Tension between interactivity and one of the essential pleasures of story &#8212; bringing a sense of order or coherence to human experience which is itself less ordered, more fragmentary, less tidy than it is typically conveyed in print fiction. Some would argue that the main reason many read fiction is in a way to be controlled, rather than to control. </p>
<p>Some brief examples from the Collection that problematize the idea of genre:</p>
<p>Giselle Beiguelman &#8212; Code Movie 1 &#8212; </p>
<p>From the author’s description of the work:<br />
Code Movies are made with hexa, ascii and binary codes extracted from JPG images. Saved as simple text, they are reworked and edited in Flash. They are part of a larger project Iíve been working on since 2004 (//**Code_UP). The submitted work (Code Movie 1) is made of hexa code. The project interrogates the role of the code in the meaning construction and the new forms of translations that digital languages embody. It questions: Now, that the Cybertext confuses itself with the notion of Place (a web address, for example) and that the Image only reveals itself through a ìhyperinscriptionî (an URL), can we think in a poetics of the transcodification between medias and file formats? Can we keep talking about “WYSIWYG” utopias? How does it affect our ways of reading, seeing and perceiving?</p>
<p>My questions &#8212; is watching this really reading? Certainly not on the level that the signifiers themselves are meant to carry any semantic meaning. Stripping non-linguistic code out of its meaningful context, if only to make the point that a form of non-human-readable language underlies all forms of web media, including JPG images.</p>
<p>Jim Andrews &#8212; Nio</p>
<p>From an interview: &#8220;The visuals are a kind of visual poem—that&#8217;s what I&#8217;ve been doing for ten years is visual poetry. Often the animations are partial phoneticizations of the sounds. At other times, they are simply in visual rhythm with the sounds. Since the sounds are synchronized with the animations, Nio is, in part, an exploration of the tone of motion of language, of sound, a kind of lettristic dance, vortex of letters, an odd visual/sound poem.&#8221;</p>
<p>My thoughts &#8212; There are letters here, and phonemes, if not words. This is an aesthetic and evocative experience. There are established traditions in sound poetry. What kinds of effects does this have on the reader/interactor? Focus on pure sound/visual/interactive nexus. Nothing we&#8217;d conventionally think of as explicit semantic meaning. Poiesis without words. Nio is one case where what makes it &#8220;literary&#8221; is less the content of the work itself than the intentions of the poet. Andrews refers to himself as a writer, a poet, and refers the process of creating Nio as &#8220;writing.&#8221;</p>
<p>Is there a difference between writing poetry and writing code? Both are acts of inscription, both take place at the keyboard, both result in &#8220;intentioned&#8221; and meaningful work.</p>
<p>John Cayley &#8212; Overboard</p>
<p>Here letters and words do impart meaning. This is clearly a poem as we&#8217;ve understood poetry &#8212; it has line breaks, for instance, but it also forces us to pay attention to the structural units of the poem: the shape and structure of the lines, the words, and the individual letters, in a way that we typically don&#8217;t when reading print poetry. There&#8217;s certainly a relationship here to concrete poetry. The movement of the poem, as words phrases lines and stanzas surface in and out of intelligibility, is part and parcel of the semantics of the text of the poem.</p>
<p>Mary Flanagan &#8212; TheHouse</p>
<p>One of several submissions of a type of kinetic poetry that might be called &#8220;architectural.&#8221; The reader negotiates a 3D space, an abstract house of boxes and language. The short phrases that compose the text describe the painful claustrophobia of living in a house in which a relationship is breaking down. Poem uses this virtual architecture as an objective correlative for the situation described in the text.</p>
<p>babel and Escha Romain &#8212; Urbanalities</p>
<p>Described by the authors as &#8220;A short story-poem-comic strip-musical.&#8221; Not interactive, but making use of randomized, but thematically related content. Whatever else it is, this is clearly a form of Dadaist poetry.</p>
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		<title>ARHU Rocks</title>
		<link>http://retts.net/index.php/2005/10/arhu-rocks/</link>
		<comments>http://retts.net/index.php/2005/10/arhu-rocks/#comments</comments>
		<pubDate>Tue, 25 Oct 2005 23:52:49 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[conferences]]></category>
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		<description><![CDATA[I recently got word from Rob Gregg, the Dean of Arts and Humanities, that ARHU will support two projects I proposed earlier this term. For the first time this year, Stockton earmarked research funds for projects by junior faculty, to be supported at the divisional level. Stockton is funding my travel to Copenhagen to present <a href='http://retts.net/index.php/2005/10/arhu-rocks/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>I recently got word from Rob Gregg, the Dean of Arts and Humanities, that ARHU will support two projects I proposed earlier this term. For the first time this year, Stockton earmarked research funds for projects by junior faculty, to be supported at the divisional level. Stockton is funding my travel to Copenhagen to present my paper &#8220;Collective Knowledge, Collective Narratives, and Architectures of Participation&#8221; at the <a href="http://www.itu.dk/DAC2005/program.htm">2005 Digital Arts and Culture Conference</a>. Stockton is also supporting the <a href="http://www.eliterature.org/2005/10/elc/">Electronic Literature Collection</a>, a major publishing project by the ELO which will also be supported by the Center for Programs in Contemporary Writing (CPCW) at the University of Pennsylvania, ELINOR: Electronic Literature in the Nordic Countries, the Maryland Institute for Technology in the Humanities (MITH) at the University of Maryland, and The School of Journalism and Mass Communication at the University of Minnesota. I have been working with my ELO colleagues on  developing the ELO program for the past six months, and I&#8217;m very pleased to that Stockton is one of the institutions supporting it. The Electronic Literature Collection will be an annual publication of current and older electronic literature in a form suitable for individual, public library, and classroom use. The publication will be made available both on the Web and as a packaged, cross-platform disc, in a case appropriate for library processing, marking, and distribution. The contents of the Collection will be offered under a Creative Commons license so that libraries and educational institutions will be allowed to duplicate and install works and individuals will be free to share the disc with others.  We&#8217;ll be announcing the call for works next week, and the first Collection will be published next fall. </p>
<p>I&#8217;m grateful to be part of a department that recognizes not only the value of presenting scholarly work at an international conference, but also supporting the development of a publishing project that will have a significant impact on the curriculum of new media studies in literature both here and at other institutions. </p>
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		<title>Junior Faculty Thought #28,497</title>
		<link>http://retts.net/index.php/2005/10/junior-faculty-thought-28497/</link>
		<comments>http://retts.net/index.php/2005/10/junior-faculty-thought-28497/#comments</comments>
		<pubDate>Fri, 21 Oct 2005 15:01:41 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
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		<description><![CDATA[&#8220;A life without meetings would be meetingless.&#8221;]]></description>
			<content:encoded><![CDATA[<p>&#8220;A life without meetings would be meetingless.&#8221;</p>
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