COVID E-LIT

Digital Art During the Pandemic

2022 Documentary

Length: 44:12.

Features interviews with Annie Abrahams, Abraham Avnisan, Giselle Beiguelman, xtine burrough, Sharon Daniel, Ben Grosser, Mark Jeffery, Erik Loyer, Mark C. Marino, Bilal Mohamed, Judd Morrissey, Jörg Piringer, Giulia Carla Rossi, Mark Sample, Alex Saum-Pascual, and Jody Zellen.

Full film available athttps://vimeo.com/544980228.

Contact: covid.elit.film@gmail.com

Producers:

Anna Nacher

Søren Bro Pold

Scott Rettberg
Ashleigh Steele

Sponsored by:


           

               

Digital Aesthetics Research Center, Aarhus University

Bergen Electronic Literature Research Group

COVID E-LIT: Digital Art During the Pandemic  follows sixteen digital artists’ experiences of the early COVID-19 pandemic throughout the United States, South America, and Europe. Through interviews with each artist, the documentary explores how measures taken to control the pandemic affected their artistic practice, ability to engage collaborators and audiences, daily life, and – most crucially – the subjects of the art they produced.

The pieces featured in the documentary range from visceral expressions of the anxiety brought on by the disease’s volatility ( Pandemic Encounter ; COVID-19 Soundpoem ) to the products of day-to-day rituals done to bring routine and spark reflection at a moment that challenged these ( I Got Up 2020: Pandemic Edition ;  Lost Inside Journal ). They testify to how the pandemic changed long-standing projects and performance habits ( Avenue S, Ghost City ; QuarantineArtTV ) and exacerbated issues endemic to already-ailing social and political institutions ( EXPOSED ; Coronário/Coronary ). They feature performances that dramatize the body’s problematic relationship to digital infrastructures ( Room #3 ; The Tenders ) and exaggerate the aspects of those infrastructures that hijack human vulnerability ( The Endless Doomscroller ; Content Moderator Sim ). Alongside stark representations of loss ( Infinite Catalog of Crushed Dreams ; U.S. Covid Deaths 9/11 Visualization ) are fun, whimsical responses to the constraints of isolation and lockdown ( Coronation ; The British Library Simulato r) – a testament to just how diverse our experiences of the COVID-19 pandemic were and continue to be.

All of the documentary’s works formed part of the Electronic Literature Organization: Platform (Post?) Pandemic Conference and Festival’s (ELO 2021) exhibitions, available here  in the Covid and Performances sections. A dedicated research collection can be found on ELMCIP here .

The film was previewed  at the University of Bergen, Norway, and as part of the 2021 Oslo International Poetry Festival. Several libraries have included it in their collections, among them the Roskilde Library in Denmark, the Bergen Library in Norway, and the British Library in the UK.

Biographies

Anna Nacher  / Associate Professor

Institute for Audiovisual Arts, Jagiellonian University, Kraków, Poland

Anna Nacher  is Associate Professor at the Institute for Audiovisual Arts, Jagiellonian University in Kraków, Poland and a member of the Electronic Literature Organization’s Board of Directors. She is the author of three Polish-language books about television and gender, popular culture, and locative media. Her diverse research interests include vernacular digital culture, new media art, electronic literature, and environmental humanities. Her most recent publications discuss colonialization in video games ; anti-racist and feminist activism in Polish-language online spaces ; and a revitalization of Jenkins’ notion of transmedial storytelling . She is also an improvisational musician and sound artist with the Magic Carpathians Project , among others. Since 2020, she has been collaborating with Victoria Vesna and UCLA Sci|Art Center. They are currently working on a collaborative archiving project entitled Breath Library.

Søren Bro Pold  / Associate Professor

Digital Aesthetics, Aarhus University, Denmark

Søren Bro Pold  is Associate Professor of Digital Aesthetics at Aarhus University, where he leads the Humans and Information Technology research program. His latest work includes a literary analysis of users’ relationships to metainterfaces ; an article about the translation practices particular to pieces of electronic literature ; and a co-authored book about the disruptive potential of metainterface aesthetics both on and off the Cloud . He is also a founding member of the Digital Aesthetics Research Center.

Scott Rettberg  / Professor

Digital Culture, Department of Linguistic, Literary, and Aesthetic Studies, University of Bergen, Norway

Scott Rettberg  is Professor of Digital Culture at the Department of Linguistic, Literary, and Aesthetic Studies, University of Bergen, Norway. He is the author or co-author of a number of novel-length works of electronic literature (among them The Unknown , Kind of Blue , and Implementation ); combinatory poems (such as Frequency ); films (such as The Catastrophe Trilogy , Three Rails Live , and   Toxi•City ); and immersive digital experiences (like Hearts and Minds: The Interrogations Project ). His book Electronic Literature  is a comprehensive study of the history and genres of electronic literature, and was the winner of the 2019 N. Katherine Hayles Award for Criticism of Electronic Literature.  

Ashleigh Steele

Digital Culture, Department of Linguistic, Literary, and Aesthetic Studies, University of Bergen, Norway

Ashleigh Steele is a Master’s student at the University of Bergen’s Department of Digital Culture. Before joining the documentary team, she worked as a multi-platform journalist and news producer at several international news organizations, including CNN and Al Jazeera. Her MA thesis will discuss the interrelations between post-truth, misinformation, and “free speech” apps.

Stills

From “I Got Up 2020: Pandemic Edition” / xtine burrough

From “Room #3”   / Alex Saum-Pascual

From “The Tenders” / Abraham Avnisan, Mark Jeffery, and Judd Morrissey

Background &

Technical Information

“When we began discussing the COVID-19 pandemic and its potential impact upon digital art and electronic literature, we were struck by how few public memorials there are for victims of epidemics and mass disease,” said producer Søren Bro Pold. As he and his co-producers observe in an article for the European Health Emergency preparedness and Response Authority (HERA), this pandemic – like one of its most recent predecessors, the Spanish Flu – runs the risk of “not [being] sufficiently imagined” due to the many other crises with which it has coincided and which have contributed to its severity, among them climate change, widespread political corruption, and persistent socioeconomic inequality (particularly due to racism). It is, in Timothy Morton’s words, a “hyperobject” – something that touches each individual life but that is, due to its scope, complexity, and multifaceted interconnections with other issues, difficult to think . COVID E-LIT: Digital Art During the Pandemic aims to help viewers do just that by memorializing digital artists’ variegated experiences of its impact.

The film brings  together interview clips with recordings of digital artworks as these might be played, performed, or navigated. Its cinematography is a testament to how these interviews were conducted: We see the artist in their home or office addressing their interviewer through webcam, as if it is we, the audience, that is on the other side of these Zoom calls, with all the pixelation and audio delay/distortion that sometimes entails.

Each artist is introduced by a short clip from one of the interviewers meditating upon or asking about a salient moment from their conversation. Sometimes we see the artist testify to their experience as the interviewer would have, straight into the camera; at others, soundbites from their interview overlay snippets from their artworks.

Interviews were conducted by Anna Nacher, Søren Bro Pold, and Scott Rettberg approximately one year after the start of the pandemic. They were semi-structured, 45 - 60 minute back-and-forths addressing questions that had been developed through online discussions, questionnaire responses, and a conference roundtable at the beginning of the pandemic, when organization for ELO 2021 was underway (see Appendix). This led to the DARIAH EU-funded project, “Electronic Literature and COVID-19,” as well as a dedicated exhibition for artworks about this topic at ELO 2021’s art festival. Ashleigh Steele created short, self-contained films from the initial interviews using Adobe Premiere Pro, which were further refined and re-arranged in collaboration with the rest of the production team.

The documentary invites viewers to draw parallels between their experiences of the pandemic and those of the artists’, while immersing them in the artworks  that are at the film’s heart.