An ambulatory augmented-reality narrative in three paths · 2024–2025

About the Work

The Grand Hotel Sand Fountain invites visitors into a world of fleeting passions, chance meetings, memory, and loss. The ambulatory augmented-reality work unfolds as three entangled poetic narratives, individually written and collaboratively shaped by Roderick Coover, Caitlin Fisher, and Scott Rettberg.

Each narrative path begins with a physical collage and opens a distinct journey through the hotel. Roderick Coover’s path is a spatial narrative assembled from cinematic fragments, hotel architectures, and encounters that slip between recollection and invention. Caitlin Fisher’s path offers an intimate passage through layered objects and voices, where the hotel becomes a shifting structure of memory and desire. Scott Rettberg’s path is a kaleidoscopic journey through brief encounters, unstable rooms, and stories that surface as visitors move through space.

The first work in Visitations: The Grand Hotels (of Joseph Cornell), Sand Fountain, extends one of the imaginary universes suggested by Joseph Cornell’s hotel shadowboxes and Robert Coover’s book The Grand Hotels (of Joseph Cornell) (2002). Cornell assembled found images and objects into enigmatic miniature rooms. Coover responded with prose-poem hotels animated by memory, desire, dreams, and despair. Visitations adds a third layer of adaptation, populating those imagined environments with voices, gestures, and unfolding stories.

Visitors move through the work with a tablet or phone. Physical collages open into layered spatial scenes in which images, text, voices, and remembered objects surround the viewer. Personal ephemera encounters generated imagery; human narration meets synthesized speech. Rather than using AI to write the stories, the artists work with generative platforms as part of a broader visual, sonic, and spatial production process.

Platforms used: Adobe Aero, Unity, DALL·E 3, Adobe Photoshop, and ElevenLabs.

Download the Work

The Grand Hotel Sand Fountain works as a standalone application on Android phones and tablets. If you are interested in exhibiting the piece, contact Scott Rettberg via the UiB Center for Digital Narrative.

Download Android application
Script

These were the texts originally written for the project. The texts subsequently changed as we brought them into the AR environment, adding and dropping elements in a recursive process as we brought in images and voice.

Download the original script
Inspirations

Joseph Cornell made a number of “Sand Fountain” boxes during the late 1940s and early 1950s. See examples and learn more from The Art Institute of Chicago and The National Gallery.

Robert Coover's fiction in response was published in The Grand Hotels (of Joseph Cornell) (Burning Deck, 2002), pages 41–49.

Gallery

Select an image to enlarge it.

Video Documentation

Documentation of the three narratives and the work in motion.

Exhibitions and Documentation

The Grand Hotel Sand Fountain has been presented at international electronic literature, interactive narrative, cinema, and immersive-media exhibitions.

ELO25 @ 25

Electronic Literature Organization Conference and Media Arts Festival · Toronto, Canada

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An Eye for AI Cinema

Bergen International Film Festival and Center for Digital Narrative · Bergen, Norway

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ICIDS 2025

International Conference on Interactive Digital Storytelling art exhibition · Malta

Visit ICIDS 2025

After Virtual Reality

Bergen International Film Festival and Center for Digital Narrative · Bergen, Norway

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Exhibition Photos

Installation and visitor documentation from the ELO 2025 exhibition in Toronto and the ICIDS 2025 art exhibition in Malta.

Technical Rider for Exhibition

Installation

A 60 × 50-inch cloth mounted against approximately 3 × 2 metres of wall space, with a table or shelf for three image-triggering collages, a small video device, and visitor postcards.

Visitor Area

Approximately 10 × 5 metres of open walking space allows visitors to move through the ambulatory AR experiences. The work can share space with other installations.

Viewing Devices

Two or three tablets are preferred for public access. Visitors may also use compatible personal phones. The artists provide the printed and physical exhibition materials.

Artists provide: background cloth, three AR triggering boxes or foam replicas, a small video device, and postcards for visitors.

Venue provides: wall space, a display table or shelf, open walking space, power, and—if possible—two or three tablets. Hotel-related furnishings may be added at the curator’s discretion.

Artists and Collaborators

Roderick Coover, Caitlin Fisher, and Scott Rettberg bring together experimental cinema, electronic literature, immersive storytelling, and creative technology.

Roderick Coover is a filmmaker, media artist, and professor at Temple University whose work spans interactive documentary, combinatory cinema, virtual reality, and installation.

Caitlin Fisher is an award-winning writer and media artist, professor at York University, and director of its Immersive Storytelling and Augmented Reality labs.

Scott Rettberg is an author, artist, professor of digital culture, and director of the Center for Digital Narrative at the University of Bergen.

Additional development: Julien Pillis and Colin Robinson.

Scott Rettberg, Caitlin Fisher, and Rod Coover together during a project workshop on The Grand Hotel Sand Fountain.
Scott Rettberg, Caitlin Fisher, and Rod Coover, July 2024 during a project workshop on The Grand Hotel Sand Fountain in Saillans, France.
Statement on the Use of AI

The stories in The Grand Hotel Sand Fountain were written by people and developed through a collaborative exchange of fragments, images, and narrative prompts. The artists used generative systems alongside established editing and production tools to create and transform some images, voices, and spatial materials.

The work approaches AI as one part of an artistic workflow rather than as an autonomous storyteller. Its changes of voice and visual register are integral to a project concerned with unstable memory, adaptation, and the movement of a story from one material form to another.

Funding and Support

The Grand Hotel Sand Fountain was made possible with support from the Research Council of Norway through its SAMKUL project scheme, project number 335129 (Extending Digital Narrative), and through its Centers of Excellence scheme, project number 332643 (Center for Digital Narrative). Additional support of dedicated research time and development support comes from the collaborating artists’ institutions: the University of Bergen, Temple University, and York University.

The work was first developed in Adobe Aero and subsequently migrated as the artists continued to explore durable forms for ambulatory augmented-reality storytelling.